The 3D Modeling and Animation Certificate of Achievement provides fundamental skills for entry into a wide range of industries, including entertainment, architecture, electronic gaming, advertising, and educational media, as well as forensics and medical animation, and 3D simulations.
Digital Media: 3D Modeling & Animation – Certificate Goals
The purpose of the Digital Media: 3D Modeling & Animation program Certificate of Achievement
This program also prepares students for advanced animation education through degree granting institutions and schools specializing in the film and broadcast fields.
Students will explore the principles of three-dimensional (3D) modeling, texturing, lighting and animating, as well as the application of particle systems and dynamics to produce a range of effects. Emphasis is placed on modeling, rigging and animating 3D characters, and upon creating sophisticated 3D scenes. Upon completion, students will have a comprehensive understanding of the basic practices of designing, building, and animating 3D environments, characters, and visual effects.
This program of study is also available as an Associate degree major option.
Digital Media: 3D Modeling & Animation Certificate Overview (links to SRJC certificate programs page)
Course # | Course Name | Units | Delivery | |
---|---|---|---|---|
Classroom | Online | |||
APTECH 43 | Computer Modeling and Animation with 3D Studio Max | 3.0 | X | |
APTECH 63 | 3D Animation: Modeling and Rigging | 4.0 | X | |
APTECH 64 | 3D Animation: Visual Effects, Character Animation and Compositing | 4.0 | X | |
APTECH 65 | Advanced Animation Workshop | 4.0 | X | |
ART 5 | Three Dimensional Design | 3.0 | X | |
CS 70.11A | Adobe Photoshop 1 | 3.0 | X | |
CS 74.11 | Introduction to Digital Media | 3.0 | X | |
CS 74.21A | Digital Video Post Production Techniques 1 | 1.5 | X | |
CS 74.21B | Digital Video Post Production Techniques 2 | 1.5 | X | |
Complete any combination totaling at least 6.00 units from the following: | ||||
APGR 72 | Principles of Screen Design | 1.5 | X | |
ART 4 | Principles of Color | 3.0 | X | |
ART 12 | Figure Drawing | 3.0 | X | |
CS 70.11B | Adobe Photoshop 2 | 3.0 | X | |
CS 74.21C | Digital Video Post Production Techniques 3 | 3.0 | X | |
CS 74.21D | Digital Video Post Production Techniques 4 | 3.0 | X | |
CS 74.41A | Game Design 1 | 3.0 | X | |
CS 74.41B | Game Design 2 | 3.0 | X | |
CS 74.42A | Game Development with C#/XNA 1 | 3.0 | X | |
CS 74.42B | Game Development with C#/XNA 2 | 3.0 | X | |
DANCE 10.1 | Introduction to Dance Movement | 1.5 | X | |
KCOMB 2.1 | Beginning Judo | 1.0 | X | |
KCOMB 3.1 | Beginning Karate | 1.0-1.5 | X | |
THAR 10A | Introduction to Acting | 3.0 | X | |
THAR 10B | Scene Study and Characterization | 3.0 | X |
Course # | Course Title | Units | Semester Offered | Prerequisites |
---|---|---|---|---|
First Semester | ||||
CS 74.11 | Introduction to Digital Media | 3.0 | Fa, Sp | |
CS 70.11A | Adobe Photoshop 1 | 3.0 | Fa, Sp, Sum | |
APTECH 43 | Computer Modeling and Animation with 3D Studio Max | 3.0 | Fa, Sp, Sum | |
First Semester Unit Total | 9.0 | |||
Second Semester | ||||
ART 5 | Three Dimensional Design | 3.0 | Fa, Sp | |
APTECH 63 | 3D Animation: Modeling and Rigging | 4.0 | Sp | Course Completion of APTECH 43 ( or APTECH 53) |
Restricted Electives (see program website for list) | 3.0 | |||
Second Semester Unit Total | 10.0 | |||
Third Semester | ||||
APTECH 64 | 3D Animation: Visual Effects, Character Animation and Compositing | 4.0 | Fa, Sp | Course Completion of APTECH 43 ( or APTECH 53) |
CS 74.21A | Digital Video Post Production Techniques 1 | 1.5 | Fa, Sp | |
CS 74.21B | Digital Video Post Production Techniques 2 | 1.5 | Fa, Sp | Course Completion CS 74.21A OR CS 74.11 |
Third Semester Unit Total | 7.0 | |||
Fourth Semester | ||||
APTECH 65 | Advanced Animation Workshop | 4.0 | Sp, Sum | Course Completion of APTECH 64 and Course Completion of APTECH 63 |
Free Electives | (4.0) | |||
Fourth Semester Unit Total | 4.0 | |||
Minimum units to meet program requirements: | 33.0 |